7-Card Stud Hi-Low

Dividing of the bank

The 7-card Stud Hi-Low has the same rules as the 7-card Stud, but has one feature: the player with the strongest combination wins only half the pot, and the second half is taken by the player who collected the lowest combination.

The rule is valid only when one of the players manages to collect the smallest combination. In the event that none of the players at the table has collected the lowest combination, the entire pot is given to the player with the highest combination.

What is the lowest combination?

As well as in Omaha Hi-Low, in order to collect the lowest hand in the 7-Card Stud Hi-Low, the player must create a combination of 5 cards, from unpaired cards no older than 8. Aces are considered low cards (lower than 2). Street and Flush are considered variants of lower combinations. The combination of suited 6-5-4-3-2 can be considered younger.

Just like in Omaha Hi-Low, if no player has collected the lowest hand (Low Hand), the player who collected the highest combination wins and takes all the pot (pot) himself. Otherwise, the winners with low (Low Hand) and high hand (High Hand) divide the bank among themselves.

How to collect the highest and the lowest combination

The same player can win a pot with a low and high hand. When disclose cards, players indicate whether they are playing a low hand, a high hand, or both. First determine the winners with the highest combination, then the winners with the lowest. As before, any player applying for both parts of the bank must collect both combinations.

When the cards are opened, five cards are used to compose the highest combination and five cards to compose the youngest. One or more cards can be used both in the oldest and in the lowest combination, without limitation.

For example, if you have A-2-4-5-6-7-8 on your hands, you can use 4-5-6-7-8 to compose the highest combination, and A-2-4-5 to compose the youngest.


The overall plan for the game is to strive to win the entire pot. Try to collect at the same time the youngest and the oldest combination, or only the oldest combination, in the hope that no one at the table will collect the younger one.